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Caster of limbo
Caster of limbo




caster of limbo

So a darkness spell would be affected as any transmutation spell.

caster of limbo

A evocation spell that deals with energys that aren't of the elemental sort are often considered transmutation for the case of effects, an example would be the darkness spell, as it creates new "matter" so to say and isn't elemental in nature. This is especially often the case for spells of the evocation or conjuration school, or at least here on Limbo. It would be nice for a cutter if a spell would just adjust to the plane depending on their school but that is, regrettably, not the case. Other special conditions vary by spell, as follow. If, instead, it was being cast on stable terrain, roll a spellcasting check against a DC of 12 + level of the spell cast, the spell fails on a unsuccesfull skill check and causes a wild magic surge.

caster of limbo

In addition, if the failed spell was being cast within the primal soup of chaos, a wild magic surge (see wild magic sorcerers) automatically occurs. The poor sod of a caster just stands there looking sheepish. If the roll is failed, the spell slot is wasted and no spell is cast: the chaotic nature of the plane has prevented the spell's effect from taking place. In order to cast a spell of any school anywhere within the plane of Limbo, a spellcaster first has to make a skill check with his spellcasting attribute, the DC of the check is 10 + level of the spell being cast. Solid terrain maintained by a concious mind provides a somewhat more stable platform for magic use, but even there spells frequently break loose from a cutter's control.Īs a result, there's a general rule that applies to all spellcasting by wizards and other casters on the plane. This is especially true of spells cast within the primal soup where the environment is usually changing even, as a spell is being cast. It doesn't take a bloody genius to foretell that as unpredictable as LImbo is, spellcasting there must be chaotic.






Caster of limbo